Overwatch composition intelligence

WinCon

Damage hero · counters

Symmetra counters

Who beats Symmetra, who Symmetra beats, and why. The hardest counters to Symmetra are Pharah and Sombra. Symmetra's strongest matchups include D.Va, Domina and Genji.

More Symmetra's best maps and tips · Symmetra counters · Best teammates for Symmetra · Damage tier list

From WinCon's coaching read of each hero's abilities, the same one the coach uses: a guide, not a measured win rate. Blizzard doesn't publish how heroes do against each other.

Heroes that counter Symmetra

Pick one of these into an enemy Symmetra, or watch for them when you play Symmetra.

Tanks

  • Winston (slight edge): chaining beam clears turrets

Damage heroes

  • Pharah (strong counter): flies above her beam and turrets
  • Hanzo (slight edge): outranges her and clears turrets
  • Junkrat (slight edge): spam clears her turrets

Supports

  • Sombra (strong counter): Hotfix hacks her turrets and Teleporter
  • Jetpack Cat (slight edge): flying support out of her range
  • Wuyang (slight edge): steerable orb clears turrets and Wave knocks her away

Heroes Symmetra counters

Symmetra is a good answer when the enemy plays one of these.

Tanks

  • D.Va (strong counter): Defense Matrix cannot stop her beam
  • Domina (strong counter): charges on Barrier Array; she struggles to clear turrets
  • Reinhardt (strong counter): charges her beam on his barrier
  • Sigma (strong counter): her beam charges off his barrier and Grasp can't eat it
  • D.Mon (slight edge): charges her beam on the Power Barrier
  • Mauga (slight edge): her beam ramps fully on his big hitbox
  • Orisa (slight edge): her beam ramps on Orisa and Spin can't stop it
  • Wrecking Ball (slight edge): turrets slow him and her beam ramps on him

Damage heroes

  • Genji (strong counter): beam goes through Deflect; turrets punish his entry
  • Shion (strong counter): turrets slow her and take two shots each to clear
  • Tracer (strong counter): pre-placed turrets and a no-aim beam
  • Vendetta (slight edge): turrets cover her flank routes
  • Venture (slight edge): turrets cover her flank routes

Supports

  • Lúcio (slight edge): lock-on beam ignores his wall-ride

Symmetra against dive, brawl and poke

  • Good into dive: turrets and a no-aim beam punish divers who come close
  • Good into brawl: barriers and close fights charge her beam
  • Bad into poke: long sightlines outrange her beam